I seem to find my bot dying 90% of times in a "big mess of AOE" after taking 2-6 times its health worth of damage, using its potion CD and then eventually dying. Mind you, im geared and specked towards massive hp-income via WD leeching beasts so i can survive "quite long" in these situations, not forever tho. Barba fits a same spot too with less heal but less dmg taken too.
So, what would a real person do in this situation? Run. Get a better, less AOE filled spot and have another go.
Simple idea: If my charter takes say 300% of his HP (or preset amount) worth damage in the last 3 seconds, run back waypoints for ~30-60 feet, away from the mobs and AOE. Remain still for ~3-5 sec while attacking targets in range. I hope your getting my idea...
This could be set much lower for charters with less self-heal to retreat when taking say, 70% of their HP in 1-2sec.
QUESTION IS: can it be done? Can the bot monitor above 100% health amounts lost within sertain time?
So, what would a real person do in this situation? Run. Get a better, less AOE filled spot and have another go.
Simple idea: If my charter takes say 300% of his HP (or preset amount) worth damage in the last 3 seconds, run back waypoints for ~30-60 feet, away from the mobs and AOE. Remain still for ~3-5 sec while attacking targets in range. I hope your getting my idea...
This could be set much lower for charters with less self-heal to retreat when taking say, 70% of their HP in 1-2sec.
QUESTION IS: can it be done? Can the bot monitor above 100% health amounts lost within sertain time?
If taken XXX-% damage within X-seconds => RUN BIATCH!
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