dimanche 5 avril 2015

Issues with bot stopping during matchmaking.

Ive had this issue several times now and am not sure if i can solve it on my own. I copied the data of what it said went wrong.

Here it is:



Hearthstone client version (8311, 87322)

Reloading AssemblyLoader<Triton.Bot.IBot> - Initializing

[DefaultBotSettings] ClientBroken = False.

[DefaultBotSettings] NeedsToCacheCustomDecks = False.

[DefaultBotSettings] NeedsToCacheQuests = True.

[DefaultBotSettings] ArenaDontOpenRewards = False.

[DefaultBotSettings] ArenaDontDraft = False.

[DefaultBotSettings] AutoConcedeMinDelayMs = 15000.

[DefaultBotSettings] AutoConcedeMaxDelayMs = 30000.

[DefaultBotSettings] SpectateRandomFriend = True.

[DefaultBotSettings] SpectateAllowedName = .

[DefaultBotSettings] HideInactiveGameMode = True.

[DefaultBotSettings] AutoConcedeAfterConstructedWin = False.

[DefaultBotSettings] AutoConcedeNextConstructedGame = False.

[DefaultBotSettings] RoutineMustDraftArena = True.

[DefaultBotSettings] ConstructedMode = Casual.

[DefaultBotSettings] ConstructedDeckType = Basic.

[DefaultBotSettings] ConstructedBasicDeck = HUNTER.

[DefaultBotSettings] ConstructedCustomDeck = .

[DefaultBotSettings] AutoGreet = True.

[DefaultBotSettings] GameMode = Practice.

[DefaultBotSettings] PracticeDifficulty = Normal.

[DefaultBotSettings] PracticeDeckType = Basic.

[DefaultBotSettings] PracticeBasicDeck = HUNTER.

[DefaultBotSettings] PracticeOpponentClass = HUNTER.

[DefaultBotSettings] PracticeCustomDeck = .

[DefaultBotSettings] PracticeDeckType = Basic.

[DefaultBotSettings] PracticeBasicDeck = HUNTER.

[DefaultBotSettings] FriendlyCustomDeck = .

[DefaultBotSettings] FriendlyAllowedName = .

[DefaultBotSettings] NeedsToCacheQuests = True.

Reloading AssemblyLoader<Triton.Bot.IRoutine> - Initializing

Current bot set to DefaultBot.

cant find _mulligan.txt (if you dont created your own mulliganfile, ignore this message)

init Silverfish

read carddb.txt

cant find _combo.txt (if you dont created your own combos, ignore this message)

################################################## #####

fight is logged in: .\Routines\DefaultRoutine\Silverfish\UltimateLogs\ UILogg_2015-04-05_19-37-47.txt

################################################## #####

set enemy-face-hp to: 15

set maxwide to: 3000

calculate the second turn of the 0 best boards

current alpha is 0.5

----------------------------

you are running uai V114.0

----------------------------

################################################## #####

fight is logged in: .\Routines\DefaultRoutine\Silverfish\UltimateLogs\ UILogg_2015-04-05_19-37-48.txt

################################################## #####

set enemy-face-hp to: 15

set maxwide to: 3000

calculate the second turn of the 0 best boards

current alpha is 0.5

----------------------------

you are running uai V114.0

----------------------------

[DefaultRoutineSettings] ArenaPreferredClass1 = HUNTER.

[DefaultRoutineSettings] ArenaPreferredClass2 = WARLOCK.

[DefaultRoutineSettings] ArenaPreferredClass3 = PRIEST.

[DefaultRoutineSettings] ArenaPreferredClass4 = ROGUE.

[DefaultRoutineSettings] ArenaPreferredClass5 = WARRIOR.

Reloading AssemblyLoader<Triton.Bot.IPlugin> - Initializing

Current routine set to DefaultRoutine.

[DefaultBotSettings] GameMode = Constructed.

[DefaultBotSettings] AutoGreet = False.

[AutoStopSettings] StopAtRank = False.

[AutoStopSettings] RankToStopAt = 20.

[AutoStopSettings] StopGameCount = 1.

[AutoStopSettings] StopWinCount = 1.

[AutoStopSettings] StopLossCount = 1.

[AutoStopSettings] StopConcedeCount = 1.

[AutoStopSettings] StopAfterXGames = False.

[AutoStopSettings] StopAfterXWins = False.

[AutoStopSettings] StopAfterXLosses = False.

[AutoStopSettings] StopAfterXConcedes = False.

[AutoStop] Initialize

[QuestSettings] StopAfterAllQuestsAreDone = True.

[QuestSettings] OnlyUseCustomDecks = False.

[Quest] Initialize

[Stats] Initialize

[Stats] Enable



Please read the following guide before using this program:

http://ift.tt/1zbpHis

[DefaultBotSettings] ConstructedDeckType = Custom.

[DefaultBotSettings] ConstructedCustomDeck = mb.

[Start] Now creating the BotThread.

[Stats] Start

[HubScene]

[HubScene] The bot needs to cache quests. Now clicking on the "Quest Log" button.

[HubScene]

[GameEventManagerOnQuestUpdate]

[HubScene] Now clicking to close the "Quest Log" screen.

[DefaultBotSettings] NeedsToCacheQuests = False.

[HubScene]

[HubScene] Now clicking on the "Play" button.

[IsClientInUsableState] SceneMgr.IsTransitioning.

[IsClientInUsableState] !SceneMgr.IsSceneLoaded.

[IsClientInUsableState] SceneMgr.IsTransitioning.

[IsClientInUsableState] Box.IsBusy.

[TournamentScene]

[TournamentScene_DeckPicker] Showing Custom Decks

[TournamentScene_DeckPicker] Now clicking the "Play" button.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[GameEventManagerOnNewGame]

[TournamentScene]

[TournamentScene_PlayQueue] Now waiting for a match.

[IsClientInUsableState] LoadingScreen.IsTransitioning.

[Tick] Exception during execution:GreyMagic.InjectionDesyncException: Process must have frozen or gotten out of sync: Injection Finished Event was never fired

at GreyMagic.Executor.WaitForInjection(Int32 timeout)

at GreyMagic.Executor.SharedExecuteLogicEnd(Int32 timeout)

at GreyMagic.Executor.Execute(Int32 timeout)

at GreyMagic.Executor.GrabFrame()

at GreyMagic.ExternalProcessMemory.AcquireFrame(Boole an isHardLock)

at Triton.Game.TritonHs.AcquireFrame()

at Triton.Bot.BotManager.Tick(IBot )



[BotThreadFunction] An InjectionDesyncException was detected.

[Stats] Stop



Any help would make me grateful. This occurs during matchmaking and that spin wheel is spinning.





Issues with bot stopping during matchmaking.

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