<If Condition="IsTimeBetween(13,15)">
<If Condition="Core.Me.CurrentJob != ClassJobType.Botanist">
<RunCode Name="BTN"/>
<WaitTimer WaitTime="3"/>
</If>
<If Condition="not IsOnMap(145)">
<TeleportTo Name="Camp Drybone" AetheryteId="18" />
</If>
<If Condition="Core.Me.CurrentJob != ClassJobType.Botanist">
<RunCode Name="BTN"/>
<WaitTimer WaitTime="3"/>
</If>
<Gather Loops="1">
<GatherObject>Unspoiled Mature Tree</GatherObject>
<GatherObject>Unspoiled Lush Vegetation Patch</GatherObject>
<HotSpots>
<Hotspot Z="-262.7161" Y="-1.39606" X="-443.3712" Radius="500"/>
</HotSpots>
<ItemName>Mazlaya Greens</ItemName>
<ItemName>Black Truffle</ItemName>
<!-- Mazlaya Greens -->
<GatheringSkillOrder>
<GatheringSkill SpellName="Field Mastery" TimesToCast="1" />
</GatheringSkillOrder>
</Gather>
<TeleportTo Name="Camp Dragonhead" AetheryteId="23" />
</If>
---- it can not gather Mazlaya Greens , just stuck there and do nothing until the time window pass---
PS. the Grega worms works ok.
<If Condition="Core.Me.CurrentJob != ClassJobType.Botanist">
<RunCode Name="BTN"/>
<WaitTimer WaitTime="3"/>
</If>
<If Condition="not IsOnMap(145)">
<TeleportTo Name="Camp Drybone" AetheryteId="18" />
</If>
<If Condition="Core.Me.CurrentJob != ClassJobType.Botanist">
<RunCode Name="BTN"/>
<WaitTimer WaitTime="3"/>
</If>
<Gather Loops="1">
<GatherObject>Unspoiled Mature Tree</GatherObject>
<GatherObject>Unspoiled Lush Vegetation Patch</GatherObject>
<HotSpots>
<Hotspot Z="-262.7161" Y="-1.39606" X="-443.3712" Radius="500"/>
</HotSpots>
<ItemName>Mazlaya Greens</ItemName>
<ItemName>Black Truffle</ItemName>
<!-- Mazlaya Greens -->
<GatheringSkillOrder>
<GatheringSkill SpellName="Field Mastery" TimesToCast="1" />
</GatheringSkillOrder>
</Gather>
<TeleportTo Name="Camp Dragonhead" AetheryteId="23" />
</If>
---- it can not gather Mazlaya Greens , just stuck there and do nothing until the time window pass---
PS. the Grega worms works ok.
why can this gathering profile work?
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