samedi 1 novembre 2014

constantly sending stuck error without being stuck

Dont leave it on very long given it does nothing... not sure what's causing it.



using joes & Kicks 1-10 ATM



[01:29:30.207 N] Starting Buddy Wing v1.0.1115.515

[01:29:32.699 N] Logging in...

[01:29:36.992 N] T: 5247190904181251352 H: 734653058

[01:29:36.992 N] Login Success!

[01:29:38.075 D] First CPU: Intel(R) Core(TM) i3-3220 CPU @ 3.30GHz

[01:29:38.075 D] OS Version: Windows NT 6.1.7601 Service Pack 1

[01:29:38.075 D] App Path: C:\Users\John\Desktop\BuddyWing 1.0.1115.515\Buddywing.exe

[01:29:38.175 D] Current build number: 999185

[01:29:38.175 D] Loading client.gom..

[01:29:38.236 D] Loaded client.gom!

[01:29:38.539 D] Took 250ms to get the nodes list.

[01:29:38.539 D] There are 44283 nodes.

[01:29:38.539 D] DomList has 44640/49157

[01:29:38.619 D] spnOracle handled.

[01:29:38.620 D] ablOracle handled.

[01:29:38.620 D] cnvOracle handled.

[01:29:38.620 D] ctlOracle handled.

[01:29:38.621 D] _InputHandler handled.

[01:29:38.626 D] mapOracle handled.

[01:29:38.626 D] scSpaceCombatOracle handled.

[01:29:38.626 D] Debug Draw Oracle added.

[01:29:38.626 D] dbgDrawOracle handled.

[01:29:38.732 D] ablTrainerOracle handled.

[01:29:38.738 D] prfOracle handled.

[01:29:39.131 D] guiApiGfx handled.

[01:29:39.191 D] Adding input layer ctlInputCamera - 3BBDE12C

[01:29:39.191 D] sysInputLayer handled.

[01:29:39.191 D] Adding input layer ctlInputMouse - 3BBDE139

[01:29:39.191 D] sysInputLayer handled.

[01:29:39.192 D] Adding input layer ctlInputMovement - 3BBDE13D

[01:29:39.192 D] sysInputLayer handled.

[01:29:39.192 D] Adding input layer ctlInputVehicle - 3BBDE152

[01:29:39.193 D] sysInputLayer handled.

[01:29:39.193 D] Adding input layer ctlInputTargetting - 3BBDE161

[01:29:39.193 D] sysInputLayer handled.

[01:29:39.194 D] Adding input layer ctlInputGame - 3BBDE184

[01:29:39.194 D] sysInputLayer handled.

[01:29:39.198 D] Adding input layer ctlInputUI - 3BBDE1E3

[01:29:39.198 D] sysInputLayer handled.

[01:29:39.199 D] Adding input layer ctlInputConvo - 3BBDE216

[01:29:39.200 D] sysInputLayer handled.

[01:29:39.200 D] Adding input layer ctlInputCharacterSelection - 3BBDE228

[01:29:39.200 D] sysInputLayer handled.

[01:29:39.200 D] Adding input layer ctlInputCreditsScreen - 3BBDE22E

[01:29:39.200 D] sysInputLayer handled.

[01:29:39.200 D] Adding input layer ctlInputUtility - 3BBDE230

[01:29:39.200 D] sysInputLayer handled.

[01:29:39.201 D] Adding input layer ctlInputLoadingScreen - 3BBDE23B

[01:29:39.201 D] sysInputLayer handled.

[01:29:39.201 D] Adding input layer ctlInputMacroBinoculars - 3BBDE23D

[01:29:39.201 D] sysInputLayer handled.

[01:29:39.201 D] Adding input layer ctlInputSCFFVehicle - 3BBDE249

[01:29:39.201 D] sysInputLayer handled.

[01:29:39.349 D] _BaseClient handled.

[01:29:39.349 D] utlStaticDefinitions handled.

[01:29:39.350 D] strOracle handled.

[01:29:39.351 D] gmOracle handled.

[01:29:39.351 D] chrOracle handled.

[01:29:39.352 D] qstOracle handled.

[01:29:39.368 D] Took 828ms to process the node list

[01:29:39.946 N] User is a Smuggler

[01:29:39.946 V] Routine Path: Routines

[01:29:40.723 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - Initializing

[01:29:41.385 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - RoutineManager.Reload !THROTTLED!

[01:29:41.385 D] Routines were reloaded. New routine list:

[01:29:41.386 D] JoesCombat v0.2014.6.23

[01:29:41.391 N] [JoesCombat] Level: 2

[01:29:41.391 N] [JoesCombat] Class: Smuggler

[01:29:41.466 N] [JoesCombat] Advanced Class: None ()

[01:29:44.348 N] [JoesCombat] ***************** PROCESS INFO ******************

[01:29:44.349 N] [JoesCombat] Reported Processor Count: 4

[01:29:44.364 N] [JoesCombat] ********************** HOTKEYS *****************************

[01:29:44.364 N] [JoesCombat] Combat Toggle Key [Home] HotKey Registered.

[01:29:44.385 N] [JoesCombat] Bot Pause Toggle Key [Subtract] HotKey Registered.

[01:29:44.385 N] [JoesCombat] Movement Toggle Key [Delete] HotKey Registered... You can edit the value in MercHelpers.cs if necessary (and then restart the .exe)

[01:29:44.385 N] [JoesCombat] Targeting Toggle [Add] HotKey Registered.

[01:29:44.385 N] [JoesCombat] Forced Bot Thread ABORT [NumPad0] HotKey Registered. Use this after a few seconds of no action, and the bot window is unresponsive/hung (and then wait 5-10s after pressing it,and try and Alt-Tab back to BuddyWing window).

[01:29:44.385 N] [JoesCombat] Star Wars Process ID Detected as: 70232

[01:29:44.404 N] [JoesCombat] ************* PROFESSIONS CHECK **************

[01:29:44.426 N] [JoesCombat] ***************** CHAR MISC ******************

[01:29:44.426 N] [JoesCombat] Pull Range set at 2

[01:29:44.428 N] [JoesCombat] Spec Detected as: None

[01:29:44.429 N] [JoesCombat] ***************** CHECKING ABILITIES ********************

[01:29:44.437 N] [JoesCombat] Ability Accept Revive found.

[01:29:44.437 N] [JoesCombat] Ability Field Revive found.

[01:29:44.437 N] [JoesCombat] Ability Summon Companion found.

[01:29:44.437 N] [JoesCombat] Ability Return to Medcenter found.

[01:29:44.438 N] [JoesCombat] Ability Quick Travel found.

[01:29:44.438 N] [JoesCombat] Ability Loot found.

[01:29:44.440 N] [JoesCombat] Total (Non-Passive) Abilities Found: 23

[01:29:44.441 N] [JoesCombat] ************************************************** *******

[01:29:44.449 N] Chose JoesCombat as your combat routine.

[01:29:44.449 N] [JoesCombat] Level: 2

[01:29:44.449 N] [JoesCombat] Class: Smuggler

[01:29:44.453 N] [JoesCombat] Advanced Class: None ()

[01:29:44.456 D] Reloading AssemblyLoader<Buddy.Common.Plugins.IPlugin> - Initializing

[01:29:44.456 D] There are 0 plugins.

[01:29:44.813 N] Current bot set to Quest Bot

[01:29:44.816 N] Loaded profile [R - Dark] 1-10 Trooper and Smuggler - Ord Mantell [Kick]

[01:29:44.849 N] Sell quality set to Premium.

[01:29:44.858 N] Buddy Wing: The Old Robot is ready!

[01:29:56.514 D] Start/Stop Button Clicked!

[01:29:56.515 D] BotMain.Start() called

[01:29:56.516 D] Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.

[01:29:56.852 N] Current bot set to Quest Bot

[01:29:56.852 N] Loaded profile [R - Dark] 1-10 Trooper and Smuggler - Ord Mantell [Kick]

[01:29:56.852 D] Starting bot Quest Bot

[01:29:56.880 D] Added new hook [RepopCorpse] 885a11ce-badd-4897-943a-82a618ed18a4

[01:29:56.885 D] Added new hook [Pull] 972d64fc-2b5e-4bed-9329-860825cca1e3

[01:29:56.885 D] Added new hook [RoutineCombat] 42db4510-6d47-41de-910b-1751bff07a68

[01:29:56.892 D] Added new hook [HotspotPoi] eeb9fdce-8863-4875-8d15-b6bac7bd0185

[01:29:56.894 D] Added new hook [SellVendorPoi] 7879de53-8522-444e-8d99-dda4f9dd2347

[01:29:56.897 D] Added new hook [SetLootPoi] 16672a38-35df-4dbc-b7a5-6e2b39ea7095

[01:29:56.897 D] Added new hook [SetCombatPoi] 106700df-5e13-429a-a7fa-5c5b503d5c85

[01:29:56.897 D] Added new hook [SetVendorPoi] 17109963-8bf9-40f7-94be-3629c68deca9

[01:29:56.897 D] Added new hook [SetHotspotPoi] 9052aefd-9a33-45d7-a6f6-1c91adcebd54

[01:29:56.897 D] Added new hook [SelectPoiType] c027e21a-1e4e-4b34-a0ca-2b1d1e3dd109

[01:29:56.898 D] Replaced hook [SelectPoiType] 89d66207-b4c1-4041-80f3-1e4f7edc54fc

[01:29:56.898 D] Setting force alignment settings.

[01:29:56.903 D] Spooling up bot thread.

[01:29:56.904 D] Bot thread started.

[01:29:57.976 V] [Poi.Clear] Reason: Current quest behavior changed to MoveToTag: X: 7.7839, Y: 1.517878, Z: -48.1149, Position: <7.7839, 1.517878, -48.1149>, Name: Hangar, IgnoreMesh: False, QuestId: 16141088218148474152, BranchId: 0, StepId: 0, TaskId: 0, QuestName: Quest Id: E000AA371AFB8D28, IsDoneCache: False, Behavior: Buddy.BehaviorTree.PrioritySelector, .

[01:29:57.997 D] Replaced hook [QuestProfileBehavior_Hook] 2c80f2d3-81a8-4f6d-b81c-ad939ebc0504

[01:29:58.016 N] [JoesCombat] Scanning for 'Goodies' (for Rep, or Lockboxes) in inventory...

[01:29:58.117 N] [JoesCombat] CheckQuestingPOI: Area - 4611686019802843831

[01:29:58.285 D] [POI Set] Type: Kill

[01:29:58.317 N] Killing Separatist Defender with 100% health at 17.02 meters

[01:29:58.612 D] [POI Set] Type: Kill

[01:30:00.367 N] [JoesCombat] Initiating Combat with Separatist Defender InGroup: False My Spec: None IsRanged: False

[01:30:00.529 N] [JoesCombat] MoveTo: Separatist Defender Moving to within 0.2 from dist of 1.6 current LOS: True

[01:30:00.779 D] Generating path to <4.5784, 1.316449, -43.2187>

[01:30:00.814 D] Raycast path generated.

[01:30:00.814 D] Generated path to <4.5784, 1.316449, -43.2187> () with 1 hops.

[01:30:01.310 N] [JoesCombat] MoveTo: Separatist Defender Moving to within 0.2 from dist of 1.6 current LOS: True

[01:30:03.283 D] [Stuck Handler] We're stuck at <6.059397, 1.364587, -43.68861> - ord_resize - 4000000051FBCAB7

[01:30:07.715 N] [JoesCombat] MoveTo: Separatist Defender Moving to within 0.2 from dist of 2.7 current LOS: True

[01:30:07.983 D] Generating path to <4.614268, 1.315511, -43.20991>

[01:30:08.028 E] Contacting nav server for path.

[01:30:09.154 D] Waiting for path request to finish...

[01:30:09.416 D] Generating path to <4.666362, 1.314135, -43.19714>

[01:30:09.424 D] Waiting for path request to finish...

[01:30:09.686 D] Generating path to <4.666362, 1.314135, -43.19714>

[01:30:09.724 D] Waiting for path request to finish...

[01:30:09.886 D] Nav callback called.

[01:30:09.969 D] Generating path to <4.666362, 1.314135, -43.19714>

[01:30:10.003 E] Got response from server, validating.

[01:30:10.003 E] Response has 8 hops. Converting to vectors and path queue.

[01:30:10.003 D] Nav Service path generated.

[01:30:10.003 D] Generated path to <4.666362, 1.314135, -43.19714> () with 8 hops.

[01:30:10.239 D] Moving to next hop: <7.225, 1.344381, -43.2>, T: None () D: 0.05517146

[01:30:10.445 N] [JoesCombat] MoveTo: Separatist Defender Moving to within 0.2 from dist of 2.6 current LOS: True

[01:30:10.688 D] Moving to next hop: <6.85, 1.3375, -43.125>, T: None () D: 0.4158762

[01:30:10.889 N] [JoesCombat] MoveTo: Separatist Defender Moving to within 0.2 from dist of 2.6 current LOS: True

[01:30:12.485 D] [Stuck Handler] We're stuck at <7.264182, 1.334659, -43.1624> - ord_resize - 4000000051FBCAB7

[01:30:16.831 N] [JoesCombat] MoveTo: Separatist Defender Moving to within 0.2 from dist of 3.6 current LOS: True

[01:30:17.083 D] Generating path to <4.666362, 1.314135, -43.19714>

[01:30:17.123 E] Contacting nav server for path.

[01:30:17.842 D] Waiting for path request to finish...

[01:30:18.101 D] Generating path to <4.666362, 1.314135, -43.19714>

[01:30:18.137 D] Waiting for path request to finish...

[01:30:18.365 D] Generating path to <4.666362, 1.314135, -43.19714>

[01:30:18.394 D] Waiting for path request to finish...

[01:30:18.567 D] Nav callback called.

[01:30:18.624 D] Generating path to <4.666362, 1.314135, -43.19714>

[01:30:18.651 E] Got response from server, validating.

[01:30:18.651 E] Response has 4 hops. Converting to vectors and path queue.

[01:30:18.651 D] Nav Service path generated.

[01:30:18.651 D] Generated path to <4.666362, 1.314135, -43.19714> () with 4 hops.

[01:30:18.913 D] Moving to next hop: <5.175, 1.3125, -43.325>, T: None () D: 3.09186

[01:30:19.127 N] [JoesCombat] MoveTo: Separatist Defender Moving to within 0.2 from dist of 3.6 current LOS: True

[01:30:21.230 D] [Stuck Handler] We're stuck at <8.168804, 1.311, -44.09748> - ord_resize - 4000000051FBCAB7

[01:30:25.570 N] [JoesCombat] MoveTo: Separatist Defender Moving to within 0.2 from dist of 4.7 current LOS: False

[01:30:25.815 D] Generating path to <4.666362, 1.314135, -43.19714>

[01:30:25.855 E] Contacting nav server for path.

[01:30:26.581 D] Waiting for path request to finish...

[01:30:26.877 D] Generating path to <4.666362, 1.314135, -43.19714>

[01:30:26.915 D] Waiting for path request to finish...

[01:30:27.153 D] Generating path to <4.666362, 1.314135, -43.19714>

[01:30:27.192 D] Waiting for path request to finish...

[01:30:27.310 D] Nav callback called.

[01:30:27.423 D] Generating path to <4.666362, 1.314135, -43.19714>

[01:30:27.461 E] Got response from server, validating.

[01:30:27.461 E] Response has 4 hops. Converting to vectors and path queue.

[01:30:27.461 D] Nav Service path generated.

[01:30:27.461 D] Generated path to <4.666362, 1.314135, -43.19714> () with 4 hops.

[01:30:27.674 D] Moving to next hop: <6.85, 1.319381, -43.7>, T: None () D: 2.484579

[01:30:27.895 N] [JoesCombat] MoveTo: Separatist Defender Moving to within 0.2 from dist of 4.7 current LOS: False

[01:30:29.950 D] [Stuck Handler] We're stuck at <9.327938, 1.311, -43.51867> - ord_resize - 4000000051FBCAB7

[01:30:32.064 D] Start/Stop Button Clicked!

[01:30:32.064 D] BotMain.Stop() called

[01:30:32.065 N] Reason:

[01:30:32.165 D] Sleeping while waiting on execution state to be available for BotMain.Stop()

[01:30:34.166 D] We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!

[01:30:34.168 D] Thread was being aborted.

[01:30:34.168 D] Bot Thread Aborted Thread was being aborted.

[01:30:34.177 V] [Poi.Clear] Reason: Bot Stopped

[01:30:34.178 D] Resetting force alignment settings.

[01:30:34.178 D] QuestOrderManager.OnBotStop(). Resetting caches.

[01:30:34.179 D] Resetting current behavior.

[01:30:34.179 D] QuestOrderManager.OnBotStop(). Resetting caches.

[01:30:34.179 D] Resetting current behavior.





constantly sending stuck error without being stuck

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