I created a combat routine based off of exampleroutine with many variations, the biggest one being I removed ranged/melee/aoe/single target and replaced them with flicker strike slot, and frenzy charge building slot.
Set your flicker strike slot to obviously, flicker strike.
Set your frenzy charge slot to a skill that you can use to generate frenzy charges.
By default the bot will use flicker strike if you have at least 1 frenzy charge or flicker strike is not on cooldown.
Other notable changes include:
-Herald of Ice/Ash/Thunder added to auto-detect aura logic to save slots.
-Tempest Shield added to aura logic to save slots.
-Weight added to kole's minions to prevent death from corpse explode in Lunaris Temple Level 2
-Autoset combat range to 1 in Lunaris Level 2 to speed up Piety runs.
-Fallback slot removed
-Vaal discipline added with support in settings to configure what % es to trigger it
FlickerStrike.zip
Set your flicker strike slot to obviously, flicker strike.
Set your frenzy charge slot to a skill that you can use to generate frenzy charges.
By default the bot will use flicker strike if you have at least 1 frenzy charge or flicker strike is not on cooldown.
Other notable changes include:
-Herald of Ice/Ash/Thunder added to auto-detect aura logic to save slots.
-Tempest Shield added to aura logic to save slots.
-Weight added to kole's minions to prevent death from corpse explode in Lunaris Temple Level 2
-Autoset combat range to 1 in Lunaris Level 2 to speed up Piety runs.
-Fallback slot removed
-Vaal discipline added with support in settings to configure what % es to trigger it
FlickerStrike.zip
FlickerStrike Combat Routine
Aucun commentaire:
Enregistrer un commentaire