Hey mi Hb always crash when i turn on the stream of somethion on the store
Log
[06:37:16.745 N] Honorbuddy v2.5.11875.753 started.
[06:37:22.145 N] Logging in...
[06:37:22.894 N] T: 5247188496849447213 H: 3773824788
[06:37:23.978 N] Attaching to D3D11
[06:37:24.697 N] Attached to WoW with ID 9892
[06:37:24.797 N] Honorbuddy v2.5.11875.753 started!
[06:37:24.797 D] Using WoW with process ID 9892
[06:37:24.798 D] Platform: Microsoft Windows NT 6.1.7601 Service Pack 1
[06:37:24.798 D] Executable Path: C:\Honorbuddy 2.5.11837.752\Honorbuddy.exe
[06:37:24.799 N] Character is a level 90 Human Paladin
[06:37:24.799 N] Current zone is Karazhan
[06:37:24.804 N] Please wait a few seconds while Honorbuddy initializes.
[06:37:24.806 D] Activity: Initializing
[06:37:24.806 D] Activity: Checking for Buddy Store products. This may take a while
[06:37:36.439 N] Unhandled exception
System.IO.Compression.ZLibException: No se pudo cargar correctamente la rutina de compresión subyacente. ---> System.TypeInitializationException: Se produjo una excepción en el inicializador de tipo de 'NativeZLibDLLStub'. ---> System.UnauthorizedAccessException: Acceso denegado. (Excepción de HRESULT: 0x80070005 (E_ACCESSDENIED))
en System.Runtime.InteropServices.Marshal.ThrowExcept ionForHRInternal(Int32 errorCode, IntPtr errorInfo)
en System.Runtime.InteropServices.Marshal.ThrowExcept ionForHR(Int32 errorCode, IntPtr errorInfo)
en System.IO.Compression.ZLibNative.ZLibStreamHandle. NativeZLibDLLStub.LoadZLibDLL()
en System.IO.Compression.ZLibNative.ZLibStreamHandle. NativeZLibDLLStub..cctor()
--- Fin del seguimiento de la pila de la excepción interna ---
en System.IO.Compression.ZLibNative.ZLibStreamHandle. DeflateInit2_(CompressionLevel level, Int32 windowBits, Int32 memLevel, CompressionStrategy strategy)
en System.IO.Compression.DeflaterZLib.DeflateInit(Com pressionLevel compressionLevel, Int32 windowBits, Int32 memLevel, CompressionStrategy strategy)
--- Fin del seguimiento de la pila de la excepción interna ---
en System.IO.Compression.DeflaterZLib.DeflateInit(Com pressionLevel compressionLevel, Int32 windowBits, Int32 memLevel, CompressionStrategy strategy)
en System.IO.Compression.DeflaterZLib..ctor(Compressi onLevel compressionLevel)
en System.IO.Compression.DeflateStream.CreateDeflater (Nullable`1 compressionLevel)
en System.IO.Compression.DeflateStream..ctor(Stream stream, CompressionLevel compressionLevel, Boolean leaveOpen)
en ‹..(Byte[] , CompressionLevel )
en Buddy.Store.StoreManager..(Int32 , StoreProduct )
en System.Collections.ObjectModel.Collection`1.Add(T item)
en Buddy.Store.StoreManager..(IEnumerable`1 )
en Buddy.Store.StoreManager.()
en Buddy.Store.StoreManager.(Byte )
en Honorbuddy.MainWindow.InitializeOnAuthSuccess(Obje ct state)
en System.Threading.QueueUserWorkItemCallback.WaitCal lback_Context(Object state)
en System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.QueueUserWorkItemCallback.System. Threading.IThreadPoolWorkItem.ExecuteWorkItem()
en System.Threading.ThreadPoolWorkQueue.Dispatch()
en System.Threading._ThreadPoolWaitCallback.PerformWa itCallback()
Log
[06:37:16.745 N] Honorbuddy v2.5.11875.753 started.
[06:37:22.145 N] Logging in...
[06:37:22.894 N] T: 5247188496849447213 H: 3773824788
[06:37:23.978 N] Attaching to D3D11
[06:37:24.697 N] Attached to WoW with ID 9892
[06:37:24.797 N] Honorbuddy v2.5.11875.753 started!
[06:37:24.797 D] Using WoW with process ID 9892
[06:37:24.798 D] Platform: Microsoft Windows NT 6.1.7601 Service Pack 1
[06:37:24.798 D] Executable Path: C:\Honorbuddy 2.5.11837.752\Honorbuddy.exe
[06:37:24.799 N] Character is a level 90 Human Paladin
[06:37:24.799 N] Current zone is Karazhan
[06:37:24.804 N] Please wait a few seconds while Honorbuddy initializes.
[06:37:24.806 D] Activity: Initializing
[06:37:24.806 D] Activity: Checking for Buddy Store products. This may take a while
[06:37:36.439 N] Unhandled exception
System.IO.Compression.ZLibException: No se pudo cargar correctamente la rutina de compresión subyacente. ---> System.TypeInitializationException: Se produjo una excepción en el inicializador de tipo de 'NativeZLibDLLStub'. ---> System.UnauthorizedAccessException: Acceso denegado. (Excepción de HRESULT: 0x80070005 (E_ACCESSDENIED))
en System.Runtime.InteropServices.Marshal.ThrowExcept ionForHRInternal(Int32 errorCode, IntPtr errorInfo)
en System.Runtime.InteropServices.Marshal.ThrowExcept ionForHR(Int32 errorCode, IntPtr errorInfo)
en System.IO.Compression.ZLibNative.ZLibStreamHandle. NativeZLibDLLStub.LoadZLibDLL()
en System.IO.Compression.ZLibNative.ZLibStreamHandle. NativeZLibDLLStub..cctor()
--- Fin del seguimiento de la pila de la excepción interna ---
en System.IO.Compression.ZLibNative.ZLibStreamHandle. DeflateInit2_(CompressionLevel level, Int32 windowBits, Int32 memLevel, CompressionStrategy strategy)
en System.IO.Compression.DeflaterZLib.DeflateInit(Com pressionLevel compressionLevel, Int32 windowBits, Int32 memLevel, CompressionStrategy strategy)
--- Fin del seguimiento de la pila de la excepción interna ---
en System.IO.Compression.DeflaterZLib.DeflateInit(Com pressionLevel compressionLevel, Int32 windowBits, Int32 memLevel, CompressionStrategy strategy)
en System.IO.Compression.DeflaterZLib..ctor(Compressi onLevel compressionLevel)
en System.IO.Compression.DeflateStream.CreateDeflater (Nullable`1 compressionLevel)
en System.IO.Compression.DeflateStream..ctor(Stream stream, CompressionLevel compressionLevel, Boolean leaveOpen)
en ‹..(Byte[] , CompressionLevel )
en Buddy.Store.StoreManager..(Int32 , StoreProduct )
en System.Collections.ObjectModel.Collection`1.Add(T item)
en Buddy.Store.StoreManager..(IEnumerable`1 )
en Buddy.Store.StoreManager.()
en Buddy.Store.StoreManager.(Byte )
en Honorbuddy.MainWindow.InitializeOnAuthSuccess(Obje ct state)
en System.Threading.QueueUserWorkItemCallback.WaitCal lback_Context(Object state)
en System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
en System.Threading.QueueUserWorkItemCallback.System. Threading.IThreadPoolWorkItem.ExecuteWorkItem()
en System.Threading.ThreadPoolWorkQueue.Dispatch()
en System.Threading._ThreadPoolWaitCallback.PerformWa itCallback()
Hb store crash
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